How the Suicide Squad game cheapens the Batman Arkham series

Was it a wise move for Rocksteady Studios?

This week, Rocksteady Studios’ latest big-budget venture, Suicide Squad: Kill the Justice League, hit the video game scene. Its previous full-scale project came out almost a decade ago, excluding Batman: Arkham VR. Unfortunately, the launch of Suicide Squad has been shaky. On the first day, the game suffered from live-service problems, leading to increased scrutiny. And the game was rumored to have undergone extensive reshuffling during the development process.

Notwithstanding, what feels even more regrettable is how Suicide Squad seems to diminish the original Batman Arkham series just for a calculated cash grab. It feels like the video game equivalent of ‘robbing Peter to pay Paul.’

The excellence of Rocksteady’s Batman: Arkham series

The Batman Arkham saga began in 2009 with Batman: Arkham Asylum, a game that not only lived up to expectations but surpassed them. Its seamless combat, impressive roster of villains, and top-notch voice acting make it one of the best Batman games to date, setting the stage for the thrilling series that revolutionized action video games.

Kevin Conroy and Mark Hamill, longstanding voices for Batman and the Joker, gave some of their finest performances. The game’s high-quality production triggered a plethora of accolades, including several Game of the Year awards.

Arkham Origins, City, and Knight, continued and concluded a remarkable storyline, wrapping up an iconic franchise. This created a sense of a legacy solidified. However, the developer’s choice to incorporate Suicide Squad: Kill the Justice League into the iconic Batman Arkham universe was a truly perplexing decision.

Is THAT how Arkham Batman’s tale ends?