Counter-Strike 2 (CS2) has in recent times faced a significant issue in Premier matchmaking. Over the last few days, a substantial drop in player ranks has been reported frequently.
Suggestions from players indicate that they are experiencing a loss of more than 1,000 Elo while on CS2’s new Premier matchmaking. The norm is usually a deduction of 100 to 200 Elo for each loss. However, some players have reported reductions as massive as 800, 900, or even four-digit figures.
The biggest sufferers are CS2 players who were removed from Premier matches due to bugs or glitches. They face the grievous blow of losing up to 1,000 Elo just for being innocent victims of server malfunctions or unstable internet connections.
This includes those who left CS2’s Premier matches prematurely. Such players can expect to encounter a 1,000 Elo loss upon their next login.
Regardless, CS2 players are urging Valve to reconsider punishment for those who either lose their matches or get disconnected for factors outside their control.
Even though some players may believe that this is fair retribution, the glaring flaw with CS2’s early punishment system is the potential to cause unnecessary damage. Players who are unjustly kicked out due to external factors and those disconnected inadvertently are punished similarly, and this tends to disadvantage players affected by CS2’s bugs.
Valve has not yet responded to the players’ demands for an adjustment to the Elo loss system.
As it stands, CS2 has just recently been released. It has been affected by numerous bugs, both during the beta testing and full release periods.
In spite of the recency of the Source 2 update, the gaming community perceives punishing players for uncontrollable situations as unacceptable, considering it an oversight.
The subject of ranked penalties has sparked substantial debate in the CS2 community for quite some time, predating even before Global Offensive became obsolete last month. Gamers have been pleading with Valve to lower penalties for matches where a teammate has left, particularly as this often results in crushing losses.
Valve is yet to respond to these suggestions.
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